Samsung Electronics yesterday announced the availability of S Health, a personal wellness mobile app for the Samsung Galaxy S III. The app will collect a user’s health data from a number of compatible healthcare sensors such as blood glucose meters, blood pressure monitors and body composition scales.
This will assist consumers to maintain a healthier lifestyle as well as receive alerts should their measurements be at an unhealthy level.
The app will use Bluetooth or USB to enable the sensors to transfer a wide variety of health measurements automatically to the Galaxy S III.
Data can also be entered manually for diet, exercise, medication intake, and other pertinent health criteria.
Integration to social networks is also available on the app that will help users to share their personal health success stories. This can in turn motivate others around them to improve their health.
The app will only for now be available in Samsung’s home country, the USA and five European countries which will be named soon.
This is another form of the application of the principles of Gamification and Social Business as recently reported by HumanIPO.
In South Africa, a medical insurance company called Discovery Health uses gamification to allocate their health scheme members points for achieving certain milestones on their health. The points earn the members rewards.